A summary of what I've learned about art while trying to make video games.
Pixel Art Tips for Programmers
Pixel Art Tips for Programmers |
A summary of what I've learned about art while trying to make video games.
Pixel Art Tips for ProgrammersA summary of what I've learned about art while trying to make video games. |
A summary of what I've learned about art while trying to make video games.
I can now embed interactive fiction in my blog! I will use this ability responsibly.
Peak Game Design in CelesteAnalyzing what makes the climax of Celeste feel climactic. |
Analyzing what makes the climax of Celeste feel climactic.
A slightly more serious take on the "Hotel California = Social Media" thesis.
I Made Another Ludum Dare GameI'm still alive and doing game jams. My latest game has a dogsled and you can die of dysentery. |
I'm still alive and doing game jams. My latest game has a dogsled and you can die of dysentery.
Wait, I can explain.
Have you ever dreamt about an impending exam for a class that you totally forgot you were taking?
Taking a look at mentions of Mechanical Turk in labeled data for training "ethical AI."
I Am Vaccine Passports (And So Can You!)In which I explain the SMART Health Card and how you can issue your own verifiable vaccine records (sort of). |
In which I explain the SMART Health Card and how you can issue your own verifiable vaccine records (sort of).
Nuclear Waste, a Feminist World, and the Difficulty of Predicting Future Spaceport LocationsThis blog is a message, and part of a system of messages. Pay attention to it! What is here was dangerous and repulsive to us. This blog is best shunned and left uninhabited. |
This blog is a message, and part of a system of messages. Pay attention to it! What is here was dangerous and repulsive to us. This blog is best shunned and left uninhabited.