Projects
Here's a list of some personal projects I've worked on (not including academic publications or work experience).
Games
- Serum Run: An Oregon Trail-like game about delivering Diptheria serum to a remote Arctic community via dogsled. Made in 48 hours for Ludum Dare 53 (Compo), and featured on itch.io.
- Lid Astray: An an Interactive Fiction / Text Adventure game where the text changes when you blink. Won 1st place in InkJam 2023 (out of only 29ish entries, though).
- You Are a Strange World: An experimental platformer in which the player's position controls the position of the platforms. Created in 48 hours for GMTK Game Jam 2021. Scored 36th overall out of 5,748 contestants, and 19th for originality.
- Many more jam games which can be found on my Itch page.
Rocket Tracking
- During my undergrad, I led the development of a proof-of-concept
rocket-tracking ground station program
for the UVic Rocketry team, with the following features:
- Runs on an ordinary laptop equipped with a $20 SDR device.
- Supports two commercial rocket-tracking APRS boards
(the BigRedBee BeeLine GPS and the TeleMetrum)
- Supports offline high-resolution aerial imagery with full pan/zoom
functionality (if you're willing to go to the effort of hosting the
imagery locally as a WMS service...)
- Includes a plot of altitude and vertical velocity over time
- The code is an absolute mess
- There is a less messy version in development which may or may not
continue with and/or without me
Cellular Automata
- I made a small cellular automaton library (github, npm) which has
automated documentation, tests, and everything else you could ask for except
for actual utility.
- I also have a python library (github, pip) which is less well
documented, but makes up for it by being harder to use.
Other Projects